About

I solve ambiguous problems that heighten user expression
My Work:
- Among Us 3D (Case study)
- Client work for: Apple, Meta, Disney
- GDC Talk: “Hands Best”
- I Expect You to Die 3: Cog in the Machine
- I Expect You to Die 2: The Spy and the Liar
- Hasbro Brand Prototypes
More Case Studies Soon