About

I solve ambiguous problems that heighten user expression

My Work:

  • Among Us 3D (Case study)
  • Client work for: Apple, Meta, Disney
  • GDC Talk: “Hands Best”
  • I Expect You to Die 3: Cog in the Machine
  • I Expect You to Die 2: The Spy and the Liar
  • Hasbro Brand Prototypes

More Case Studies Soon

Get in Contact

← Back

Thank you for your response. ✨

Warning
Warning
Warning
Warning.